
- #PRINCIPAL FOR MAC REVERSE ANIMATION HOW TO#
- #PRINCIPAL FOR MAC REVERSE ANIMATION FULL#
- #PRINCIPAL FOR MAC REVERSE ANIMATION ANDROID#
- #PRINCIPAL FOR MAC REVERSE ANIMATION CODE#
Velocity supports four value operators: +, -, *, and /. If you do not provide a unit, an appropriate one is automatically assigned - usually px, but deg in the case of rotateZ for example. Velocity supports the px, em, rem, %, deg, and vw/vh units.
#PRINCIPAL FOR MAC REVERSE ANIMATION FULL#
Refer to the CSS Support dropdown for a full listing of hooks. However, Velocity includes hooks to break down the following properties that require multiple values: textShadow, boxShadow, clip, backgroundPosition, and transformOrigin. Velocity(document.getElementById("dummy"), because you're providing multiple numeric values. In this configuration, animations are triggered via Velocity's utility function, with which raw DOM elements are passed in as Velocity's first parameter: When neither jQuery nor Zepto are present on the page, Velocity attaches itself to the window object. If Zepto is present on the page, Velocity.js works with Zepto identically to how it works with jQuery all of the documentation examples on this page equally apply. Using Velocity without jQuery removes support for IE8, making IE9 the new minimum supported version of IE.

Velocity.js also works when jQuery is not loaded on your page. Below IE8, Velocity avoids loading, and aliases itself to jQuery's $.animate().
#PRINCIPAL FOR MAC REVERSE ANIMATION ANDROID#
When excluding that module, remember that you can no longer use jQuery's own animation functions.īrowser support: Back to IE8 and Android 2.3.

Note that you can offset Velocity's file size by custom-building jQuery without its effects module (see jQuery on GitHub), which Velocity does not rely on. There is no performance degradation from using Velocity with jQuery.

Velocity.js works seamlessly with jQuery jQuery's $.animate(), $.delay(), and $.fade() functions can be used alongside Velocity.
#PRINCIPAL FOR MAC REVERSE ANIMATION HOW TO#
If you're using module loaders, such as RequireJS and Browserify, read the end of this section to learn how to newly load Velocity. 2) The back, bounce, and elastic easings have been removed. forEach()) since they are now wrapped inside an array before being passed through. Two backwards-incompatible changes have been made: 1) When accessing element(s) passed into the begin/complete/progress/promise callbacks, you must iterate through them (e.g.
#PRINCIPAL FOR MAC REVERSE ANIMATION CODE#
If you are still using jQuery with Velocity, you do not need to change anything in your code Velocity will behave exactly as it always has.

You will immediately see a performance boost across all browsers and devices - especially on mobile.
